Forgotten Tech: Part Two

Finding cards that could fit into existing decks is fairly easy. You know what sees play and what effects these decks need, so you know what kind of card you’re looking to find. It’s much harder to find cards that…

Forgotten Tech: Part One

It annoys me greatly when I hear people derisively discuss the size of the Modern cardpool. The typical conversation revolves around deriding some odd card choice in someone’s deck because it isn’t “good enough” to see play in Modern or…

Ancestral Vision Two Months Out

Before Ancestral Vision was unbanned in Modern, it struck me as one of the more deserving cards on the list. Given the choice between playing against Jace, the Mind Sculptor in a format where tapping four mana at sorcery speed…

Forget-Me-Knots: Eldrazi in an Eyeless World

Someone who was maybe Ghandi once said, “An eye for an eye leaves the whole world blind.” If Modern were a person, it would probably ascribe to this inspiring motto. When Wizards of the Coast took Modern’s Eye, the format repaid them with a beautiful metagame they’re happy to…

On Banning and Beating Eldrazi

Somewhere between answering comments to Monday’s article, talking Magic with my pals, and battling waves of forum doomsayers, I realized I’d yet again been lured into the ban discussion trap. Didn’t I just promise, and then re-promise, to stay clear…

Regionals Testing in a New Modern

Well, it’s been quite a week hasn’t it? The banning of Splinter Twin really touched a nerve with the whole community. However, that is now firmly behind us and continuing to bemoan (or extoll) that decision adds nothing new or useful. Instead, let us look…